Sunday 27 March 2016

Fleshing out the Opening Level - Correspondence



While developing the opening level, discussions continued as to what else needed to be in the introduction, if the level should be longer, and subtle design decisions.

NA: "I was thinking the two levels will be like the green forest kind of thing at the beginning and showing the pollution, the second level being a darker more magical forest, kind of what I drew for the concept art but then having wires and cables taking over the trees. Kind of a 'Tron' vs. nature thing."




ML: "Nice. I've been experimenting with the mock up sprites to show a difference between the healthy trees and the polluted. Jumping straight from lush green trees to twigs seemed a bit preposterous in hindsight, so I have redrawn some of the assets with a duller pallet. Replacing the brown of the bark with a sickly gray, and the green leaves with a burnt orange/brown. May have to tweak the gray bark though once the wires and cables are introduced then so they don't clash."




NA: "Awesome. I was thinking at the end of one of the levels we climb a waterfall and at the top is a small conversation."

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