While developing the opening level, discussions continued as to what else needed to be in the introduction, if the level should be longer, and subtle design decisions.
NA: "I was thinking the two levels will be like the
green forest kind of thing at the beginning and showing the pollution, the
second level being a darker more magical forest, kind of what I drew for the
concept art but then having wires and cables taking over the trees. Kind of a 'Tron'
vs. nature thing."
ML: "Nice. I've been experimenting with the mock up
sprites to show a difference between the healthy trees and the polluted.
Jumping straight from lush green trees to twigs seemed a bit preposterous in
hindsight, so I have redrawn some of the assets with a duller pallet. Replacing
the brown of the bark with a sickly gray, and the green leaves with a burnt
orange/brown. May have to tweak the gray bark though once the wires and cables
are introduced then so they don't clash."
NA: "Awesome. I was thinking at the end of one of the
levels we climb a waterfall and at the top is a small conversation."
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