Thursday, 24 March 2016

Mock Design Assets - British Ash Trees

When discussing the setting and story of Nimbus during our last tutorial session (23rd March 16), Ivan brought up the topic of endangered trees. Stating that the British Ash Tree was currently endangered due to fungal Infection and insects [http://www.independent.co.uk/environment/nature/britains-ash-trees-could-be-wiped-out-by-fungal-infection-and-borer-beetle-a6951246.html]. With this thought firmly in mind, we began to rethink certain design aspects of the game with the British Ash Tree.

With an over arching theme of technology and
pollution destroying the forrest, the idea of using somewhat endangered tree's became a linchpin in using design to tell a story. Basic mock assets were redrawn to resemble that of Ash trees in various stages of decay. This works as a way to re-inforce the enviromental themes of the game, as it somewhat reflects the state of out current enviroment. Providing more depth to the plot.



https://i.ytimg.com/vi/lacWSKjLdSI/maxresdefault.jpg

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